The Caravan Under Raid
From chapter one- A. Defend (fight, medium) → reputation+, escort fee, later caravan discounts
- B. Loot the chaos (stealth check, Shadow bonus) → gold+, reputation--
- C. Detour → nothing, but the event returns stronger
Twelve events, every option and outcome, marked by who needs to be present.
Outcomes logged from launch-window runs and cross-checked on the day-two build. The world reshuffles events every campaign, but each event's option table is fixed — that's what this page banks on. [RECON] outcomes seen once only.
Detour options make events return stronger. The game punishes avoidance and rewards judgment.
— event atlas editor's note